| Mesh voxelization |
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Voxelization is the conversion of mesh objects from their continuous geometric representation into a set of voxels. In essence an input mesh becomes the primary surface of the density function which then can be modified further.
An example of voxelization is shown below:
Applying modifiers to a voxelized mesh:
References http://www.cs.sunysb.edu/~vislab/projects/volume/Papers/Voxel/index.html
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